Search Issue Tracker
Fixed in 2020.3.45f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.20f1
Issue ID
UUM-18939
Regression
Yes
Parent Canvas is selected when clicking on the child uGUI element
How to reproduce:
1. Open the user-attached project “UGUI Problem”
2. Open the “SampleScene” scene
3. In the Scene View, click on the Button
4. Observe the selection
Expected result: The Button is selected
Actual result: The parent Canvas is selected
Reproducible with: 2020.3.38f1, 2020.3.41f1, 2021.3.12f1, 2022.1.20f1
Not reproducible with: 2020.3.37f1, 2022.2.0a1, 2022.2.0b12, 2023.1.0a15
Reproducible on: Windows 11 Pro
Workaround: Click on the Button for a second time or select the Button in the Hierarchy
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2021.3):
Fixed overlapped UI elements not being picked based on the order they are rendered.
Resolution Note (fix version 2020.3):
Fixed overlapped UI elements not being picked based on the order they are rendered.