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Fixed
Votes
0
Found in
6000.0.43f1
6000.1.0b11
Issue ID
UUM-100525
Regression
No
UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened
Steps to reproduce:
- Create a new Unity project
- Open UI Toolkit Debugger (Window > UI Toolkit > Debugger)
- Click on the "Select a panel" dropdown and select "Toolbar"
- Click the "Texture Atlas Viewer" button in the UI Toolkit Debugger window
- Click the "Text Overlays" dropdown button
- Observe the Editor
Actual results: "Text Overlays" dropdown is opened in the middle of the Dynamic Atlas Viewer window
Expected results: "Text Overlays" dropdown is opened in the UI Toolkit Debugger window just below the "Text Overlays" button
Reproducible with versions: 6000.0.43f1, 6000.1.0b11
Not reproducible with versions: 6000.2.0a7
Can’t test with versions: 2021.3.50f1, 2022.3.60f1 (Texture Atlas Viewer and Text Overlays not available)
Tested on (OS): MacOS Silicon Sequoia 15.3
Notes:
- Reproduces with any selected Panel that has an atlas available, found Toolbar to be the most consistent one to reproduce the issue
- Sometimes have to repeat step 5 multiple times to reproduces the issue, sometimes the dropdown is open correctly, other times it's not.
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-74016