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Fixed in 2022.3.61f1

Fixed in 6000.1.0b12

Votes

0

Found in

6000.0.43f1

6000.1.0b11

Issue ID

UUM-100525

Regression

No

UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong position when Dynamic Atlas Viewer is opened

UI Toolkit Dev Tools

-

Steps to reproduce:

  1. Create a new Unity project
  2. Open UI Toolkit Debugger (Window > UI Toolkit > Debugger)
  3. Click on the "Select a panel" dropdown and select "Toolbar"
  4. Click the "Texture Atlas Viewer" button in the UI Toolkit Debugger window
  5. Click the "Text Overlays" dropdown button
  6. Observe the Editor

Actual results: "Text Overlays" dropdown is opened in the middle of the Dynamic Atlas Viewer window

Expected results: "Text Overlays" dropdown is opened in the UI Toolkit Debugger window just below the "Text Overlays" button

Reproducible with versions: 6000.0.43f1, 6000.1.0b11

Not reproducible with versions: 6000.2.0a7

Can’t test with versions: 2021.3.50f1, 2022.3.60f1 (Texture Atlas Viewer and Text Overlays not available)

Tested on (OS): MacOS Silicon Sequoia 15.3

Notes:

  • Reproduces with any selected Panel that has an atlas available, found Toolbar to be the most consistent one to reproduce the issue
  • Sometimes have to repeat step 5 multiple times to reproduces the issue, sometimes the dropdown is open correctly, other times it's not.
  1. Resolution Note (fix version 2022.3.61f1):

  2. Resolution Note (fix version 6000.1.0b12):

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