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Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps: 1. Open the user’s attached project (“CustomInspectorRepro”) 2. Open the “Assets/Scenes/SampleScene.unity” scene... Read more
[UIToolkit] NullReferenceException is thrown when searching in the Debug...
How to reproduce: 1. Open the user’s attached “UIDebuggerWithNullName” project 2. Open the “Tools → My Custom Editor” window in th... Read more
Memory usage slowly rises overtime when LightProbes.Tetrahedralize is en...
Reproduction steps: 1. Open the attached project “IN-19550_NewRepro.zip“ 2. Open Task Manager 3. In the Editor enter Play Mode an... Read more
[Oculus] Editor crashes when entering play mode with Meta Avatars SDK in...
Steps to reproduce: 1. Download the project named "VRCrashmetaAvatars.zip" from the attached google drive link 2. Open the "Oculu... Read more
[IL2CPP] Using a Service Locator to retrieve a static list of classes do...
Steps to reproduce: 1. Open the attached user's project "TapTapTap.zip" 2. Make sure to install this package https://github.com/St... Read more
Editor FPS drops when VS 2022 Debugger is attached and custom window is ...
How to reproduce: 1. Open the attached project “VSDebuggerBug.zip“ 2. Set Visual Studio 2022 as External Script Editor (Edit → Pref... Read more
The value in the Inspector field is highlighted on MouseUp() rather than...
How to reproduce: 1. Open the attached project “NumericInput” 2. Open the “SampleScene” scene 3. Select “GameObject” GameObject 4. C... Read more
Console displays error "Can't change name, category not found" when user...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more
Implicit truncation of vector types Shader Warnings are logged when Buil...
How to reproduce: 1. Create project with Sample "Cinematic Studio" 2. Run and Build the project 3. Observe Console Actual resu... Read more
Prefab Variant in Project view still shows changes made and applied in t...
To reproduce: * Open Unity Hub and create the New Project; * Create Prefab in the Hierarchy window; * From Prefab in the Hierar... Read more
All about bugs
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