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0
votes
Duplicate

[Linux] Selecting Scene view tab maximizes the Game view when in Play mode

Linux

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Apr 17, 2022

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Version/s: 2021.2.14f1, 2021.2.16f1

How to reproduce:1. Open the user's attached project2. Press the Play button3. Press the Scene tab Expected result: the Scene view i... Read more

0
votes
Fixed

Header files are not copied when exporting Android project

Android

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Apr 21, 2022

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Version/s: 2021.2.0a18, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "headers"2. Set the Build Target to Android (File > Build Settings... > Androi... Read more

0
votes
Fixed

[URP] Terrain isn't affected by Ambient light when created with TerrainT...

Terrain

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Feb 04, 2022

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Version/s: 2021.2.0b14, 2021.2.10f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project (5)" project2. Observe the Scene view in the "SampleScene" Scene Expected r... Read more

0
votes
Active

UWP Build & Run picks the wrong instance of Visual Studio to build when ...

Universal Windows Platform

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Install Visual Studio 2022 with all the required components for UWP;2. Install Visual Studio 2022 Preview withou... Read more

0
votes
Fixed

Crash on mono_log_write_logfile when calling a specific method

Mono

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Apr 13, 2022

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Version/s: 2021.2, 2021.2.2f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more

0
votes
Fixed

Editor Window starts to glitch when resized between two monitors

Window management

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Mar 23, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.2

How to reproduce:1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control)2. Turn off "Displays h... Read more

0
votes
Duplicate

Lighting changes make Console flood with "UpdateEnvironment readback buf...

Enlighten

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Mar 08, 2022

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Version/s: 2021.2.0a16, 2021.2.14f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's "BugTest.zip" project2. Enter Play mode3. Observe the Console Expected result: Console doesn't p... Read more

2
votes
Fixed

Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...

iOS

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Apr 25, 2022

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Version/s: 2020.3.22f1, 2021.2.1f1, 2022.1.0a16, 2023.1.0a1

How to reproduce:1. Open the attached project "PasswordTestProject.zip"2. Go to the Build Settings (File>Build Settings) select i... Read more

1
votes
By Design

IPointerExitHandler.OnPointerExit is called incorrectly when running via...

uGUI

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Apr 13, 2022

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Version/s: 2021.2.0a21, 2021.2.19f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "1419953.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Move the mouse pointer onto... Read more

0
votes
Fixed

AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to...

Audio Authoring

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May 20, 2022

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Version/s: 2021.2.0f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the attached project "AudioClip.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Select "Aud... Read more

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