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[Linux] Selecting Scene view tab maximizes the Game view when in Play mode
How to reproduce: 1. Open the user's attached project 2. Press the Play button 3. Press the Scene tab Expected result: the Scene vi... Read more
Parallel Import does not work when importing models using External Mater...
How to reproduce: 1. Open the user attached "ParallelImport.zip" project 2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in ... Read more
[URP] Terrain isn't affected by Ambient light when created with TerrainT...
How to reproduce: 1. Open the user's attached "My project (5)" project 2. Observe the Scene view in the "SampleScene" Scene Expecte... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps: 1. Open the user's attached project 2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene ... Read more
Editor Window starts to glitch when resized between two monitors
How to reproduce: 1. Go into Mission Control settings on your macOS (System Preferences -> Mission Control) 2. Turn off "Displays ha... Read more
Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce: 1. Open the user's "BugTest.zip" project 2. Enter Play mode 3. Observe the Console Expected result: Console doesn... Read more
Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce: 1. Open the attached project "PasswordTestProject.zip" 2. Go to the Build Settings (File>Build Settings) select ... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce: 1. Open project "RenderingDiscrepancy.zip" 2. Build the project for iOS/Android and deploy it to the device 3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node