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1
votes
Fixed

GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Iso...

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Mar 06, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the “IN-95500_My Project 6000.0.24f1” project2. Navigate to Assets/Prefabs/Test Prefab3. Double-click on th... Read more

0
votes
Fixed

Crash on Transform::RemoveFromParent when deleting a child GameObject

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Mar 06, 2025

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

Reproduction steps:1. Open the attached “repro_IN-95039“ project2. Open the “Assets/Main.unity“ Scene3. In the Editor overlay, press... Read more

0
votes
Fixed

Crash on PersistentManager::GetSerializedType when opening a specific Scene

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Mar 06, 2025

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Version/s: 2022.3.60f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/Escena antigua.unity“ Scene Reproducible with: ... Read more

0
votes
Active

Transition property is not disabled in the UI Builder when it is set by ...

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Mar 06, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-96605.zip” project2. Double click on the “ExampleDocument.uxml” from the Project Window3... Read more

0
votes
Active

Memory leak in ContentBuildInterface.GetTypeForObjects when building add...

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Mar 06, 2025

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Version/s: 2021.3.49f1, 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-95489_Addressables_memory.zip” project2. Open the Addressables Groups window (Asset Manage... Read more

0
votes
Won't Fix

Error "ArgumentOutOfRangeException" logged when cancelling Scene Hierarc...

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Mar 06, 2025

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Version/s: 6000.1.0b9

Steps to reproduce: Open any Project Open a Scene with 2 Cameras in it Navigate to Window > Rendering > Occlusion Culling Bake... Read more

0
votes
Fixed

Scene Filter buttons reset to "All" in the Occlusion Window when enterin...

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Mar 06, 2025

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Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6, 7000.0.0a27

Steps to reproduce: Open any Project Open a Scene with 2 Cameras in it Navigate to Window > Rendering > Occlusion Culling Bake... Read more

0
votes
Fixed

Memory Profiler does not report struct types when they are used in stati...

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Mar 07, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Open the attached “TestStaticReference” project2. Click “Build Settings” and check the “Development Build” and “... Read more

0
votes
Fixed

A grid is not visualized in Scene view when a GameObject with the Grid C...

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Mar 07, 2025

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a6

How to reproduce:1. Open the “GridBug.zip“ project2. Open the “SampleScene“3. Select the “Grid“ GameObject in the Hierarchy4. Observ... Read more

1
votes
Fixed

Animation Curve edits are not always saved when editing in a Prefab

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Mar 07, 2025

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Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached “IN-96102_animation_curve“ project2. In the Project window select Assets > curve3. In the I... Read more

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