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Fixed in 2022.3.61f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, future release
Votes
0
Found in
2022.3.60f1
6000.0.42f1
6000.1.0b9
6000.2.0a6
Issue ID
UUM-99535
Regression
No
Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
Steps to reproduce:
- Open any Project
- Open a Scene with 2 Cameras in it
- Navigate to Window > Rendering > Occlusion Culling
- Bake any Occlusion Settings
- In the Occlusion Window, in the Visualization panel select the "Cameras" Scene Filter
- Enter Play Mode
- In the Scene Hierarchy Search field click the x to remove any search parameters
Actual results: Scene Filter buttons in the Occlusion Window reset back to "All" even though the Scene Hierarchy type search is still active when entering Play Mode, clicking on the "All" buttons does nothing and users have to click on other Scene Filter Buttons to use the "All" button
Expected results: Scene Filter buttons in the Occlusion Window do not reset when entering Play Mode
Reproducible with versions: 2022.3.60f1, 6000.0.42f1, 6000.1.0b9, 6000.2.0a6
Tested on (OS): Windows 11
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Resolution Note:
Postponing port
Resolution Note (fix version 6000.2):
Fixed a bug where the Occlusion Window active filter would be reset on domain reload.
Resolution Note (fix version 6000.1):
Editor: Fixed a bug where the Occlusion Window active filter would be reset on domain reload.
Resolution Note (fix version 6000.0):
Editor: Fixed a bug where the Occlusion Window active filter would be reset on domain reload.
Resolution Note (fix version 2022.3):
Editor: Fixed a bug where the Occlusion Window active filter would be reset on domain reload.