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iOS build crashes on launch when built with free version
iOS build crashes on launch when built with free version 1) Create new project on Unity with free license2) Build and run for iOS3) ... Read more
API Updater crashes on some generic types
Some generic type/method usages could crash updater. Read more
[Editor] Changing lightmap directional mode (from non-directional to dir...
1. Open attached project2. Set lighting direction mode to non-directional3. Bake lighting4. Switch from non-directional to direction... Read more
InputField.text returning incorrect values while editing it
To reproduce: 1) Download and open project2) Build and run for iOS3) Start editing one of the input fields4) Notice that in the cons... Read more
[Shader compiler] Specific shaders open gl compiled version throw "Mater...
Shaders "case_673047-ReliefTerrain2Geometry" open gl compiled version throws error related with Material Editor Inspector. At first ... Read more
When creating new project with the same name - Editors doesn't refresh path
When creating new project with the same name - Editors doesn't refresh path 1. What happened 2. How we can reproduce it using the ex... Read more
Profiler: memory profiler shows "unknown" for amounts >2GB
Memory profiler (both simple & detailed views) shows "Unknown" for amounts of memorythat are larger than 2GB. For example, if &g... Read more
Only first scene in streamedSceneAssetBundle is available for load
BuildPipeline.BuildStreamedSceneAssetBundle only works for first scene. 1. In the Editor select the Menu Item 'Test -> CreateBund... Read more
Lightmapping still bakes AO when AO is set to zero
How to reproduce: 1. Open new project2. Import attached package simpleRepro.unitypackage3. Open scene test.unity- Scene contains a s... Read more
All about bugs
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