Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0b21
Issue ID
669281
Regression
No
[Delegates] Crash when calling a delegate created on a generic function
Steps to reproduce:
1. Create a new Unity project
2. Create a new script
3. Copy this piece of code to the script:
using UnityEngine;
using System.Collections;
using System;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {
var m = typeof(NewBehaviourScript).GetMethod("Foo");
// obviously, here should be a call to m.MakeGenericMethod()...
Action a = (Action)Delegate.CreateDelegate(typeof(Action),
this, m);
a();
}
public void Foo<T>() { }
}
4. Attach the script to a game object
5. Play the scene
6. Unity will crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment