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The Frame value field does not update when using the increment/decrement...
Reproduction steps:1. Open the attached “IN-102553.zip” project2. Open the Frame Debugger (Window > Analysis > Frame Debugger)... Read more
Multiple warnings are thrown when importing Terrain URP Demo Scene to th...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Once imported press on “Download URP Demo Scene from... Read more
m_Modifications block serializes incorrectly when replacing source prefabs
The “m_Modifications” block in the “PrefabInstance” section changes serialization order constantly, as explained in this post: https... Read more
Switching between UI Documents with different Canvas sizes marks the UXM...
Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more
UI Document file remains marked as Dirty after Undoing made changes
Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, change the Horizontal Text Align pr... Read more
Animator State name overflows outside the visual box when the State has ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Cube GameObject (GameObject > 3D Object &... Read more
Terrain Layer settings UI elements overlap when a new Terrain Layer is c...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
Terrain Layer settings remain when the Terrain Layer is removed
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
Animator window has a dropdown button that throws “MissingReferenceExcep...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a Cube GameObject (GameObject > 3D Object &... Read more
There is no way to adjust the HDR Paper White value of the Unity Editor'...
Reproduction steps:1. Create a new project (any template supporting “HDR Display Output” is fine)2. Go to Edit > Project Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved