Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.51f1
2022.3.62f1
6000.0.50f1
6000.1.4f1
6000.2.0b3
Issue ID
UUM-107425
Regression
No
Terrain Layer settings UI elements overlap when a new Terrain Layer is created
*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Create a new Terrain (GameObject > 3D Object > Terrain)
# Click the "Paint Terrain" button in the Inspector window under the Terrain component
# Click the "Edit Terrain Layers..." button and select "Create Layer..."
# Select any Texture 2D (reproduction used "URP")
# Click on the newly created layer "NewLayer 1"
# Observe the Inspector window
*Actual results:* Warnings, text and color picker overlap in the Terrain Layer settings
*Expected results:* No UI elements overlap in the Terrain Layer settings
*Reproducible with versions:* 2021.3.51f1, 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3
*Tested on (OS):* macOS Silicon Sequoia 15.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues.
We acknowledge that the current Terrain system has a number of limitations, so we are currently investing in a large amount of discovery work to determine exactly what is needed most and how we can bring it to you at the quality level you have come to expect and address the most pervasive pain points in the most effective and efficient manner. However, we know each case is different, so please do continue to log any issues you find, and provide general feedback on our roadmap page to help us prioritize.
Forum to discuss feature requests: https://forum.unity.com/threads/world-building-public-roadmap-and-feature-requests.1437163/
Roadmap: https://unity.com/roadmap/unity-platform/3d-world-building