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0
votes
Fixed

Detaching a tab marks the current scene as edited

IMGUI

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Apr 26, 2010

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Version/s: 3.0.0a2

Steps: * Detach a tab. Result: Tab attaches just fine, but the loaded scene gets marked as edited. Expected: Current scene should ... Read more

0
votes
Fixed

Input.GetKeyDown doesn't detect KeyCode.Print and KeyCode.SysReq on Wind...

Windows

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Feb 24, 2010

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Version/s: 2.6.1f3

Input.GetKeyDown doesn't detect KeyCode.Print or KeyCode.SysReq. This code will not work as intended: if (Input.GetKeyDown(KeyCode.... Read more

1
votes
Fixed

Setting Time.timeScale to 0 in Start is broken

Deployment Management

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Dec 07, 2009

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Version/s: 2.6.1f3

When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more

0
votes
Fixed

Error is not generated if you use the index of the component instead of ...

Mono

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Nov 07, 2009

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Version/s: 1.5.1b1

iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.m... Read more

0
votes
Fixed

[Selection] State is reset after entering Play mode

Animation

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Aug 24, 2009

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Version/s: 2.6.0b2

This bug is similar to case 280936 and a video of the repro steps has been attached. The reason this hurts is because if I am twea... Read more

0
votes
Fixed

[Layout] Scroll/scale bar in Animation Editor is inconsistent

Animation Window

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Aug 11, 2009

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Version/s: 2.6.0a3

I'm reviving this bug, as it's still pretty relevant. The main issue with the scrolling in the Animation window is: (see the attach... Read more

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