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ArgumentException building plugin scene
When trying to build the project to Windows Store Apps platform, it produces this error: ArgumentException: The Assembly Microsoft.C... Read more
Cursor flickering in editor while playtesting if cursor.visible = false
Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more
[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
[HingeJoint] Objects with constraints gets high velocity on collision wi...
1. Open attached project2. Open scene "Level25"3. Press play4. Click on one of connected green balls5. On collision with white block... Read more
Specific scripts cause Assembly Converter exception to fail WP8 build
Steps to reproduce:1. Download attached project2. Attempt to build and run to WP8 platform. It will fail with Assembly Converter exc... Read more
[WP8][WP8.1] UI Images are not rendered on Lumia 1520 and 1320
To reproduce:1. Create a new project2. Add a UI image to the scene3. Build & run for WP8 or WP8.1 and deploy to a Lumia 1520 or ... Read more
[Collider] Convex Mesh Collider is twice bigger than rendered Quad
To reproduce the bug please follow the steps1. Create new project2. Create new "Quad" game object3. Toggle convex mesh collider for ... Read more
Keywords are not copied by material.CopyPropertiesFromMaterial
How to reproduce: 1. Import attached package into a project2. Open scene CopyMaterial Example/Copy Material Scene.unity- Scene conta... Read more
Unity's SystemLanguage doesn't separate between Traditional and Simplifi...
To Reproduce: 1.Change system language to Traditional or Simplified Chinese(Just above Pу́сский in iOS language settings list (Gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code