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GameObject is not masked when the "Render PostProcessing Effects" pass e...

Upscalers

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Dec 04, 2024

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Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/REPRO/REPRO.unity” Scene3. Observe the Game view Exp... Read more

1
votes
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[Android] A light cookie is not rendered when the Render Texture attache...

SRP Foundation

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Mar 18, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “renderTextureCookie.zip” project2. Open the “SampleScene“3. Build and Run for Android Expected result:... Read more

1
votes
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Device is not reset when using InputSystem.ResetDevice() with the Game v...

Input System

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Jan 06, 2026

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Version/s: 1.17.0

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

1
votes
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TMP_Text.text returns the initial value instead of the updated text when...

Text (TextMeshPro)

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Jan 02, 2025

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Version/s: 6000.0.68f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-90728” project2. Build and run the project3. Navigate to C:\Users\<Username>\AppData... Read more

1
votes
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EntityQuery/IJobEntity fails to find IComponentData when manually updati...

Entity Component System (ECS)

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Jan 03, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more

0
votes
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Frame time values differ between Profiler and Profile Analyzer when comp...

Profile Analyzer

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Mar 30, 2026

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Version/s: 1.3.3

Reproduction steps:1. Open the attached "IN-138432_3097806 - Profile Analyzer discrepency.zip" project2. Open the Profiler (Window &... Read more

0
votes
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Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

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Feb 08, 2021

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Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project2. Build the project Expected result: build completes successfullyActual result: Unit... Read more

0
votes
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[iOS] "Execution of the command buffer was aborted due to an error durin...

Metal

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Dec 09, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached “IN-126359” project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ in Xcode4. Build to a ... Read more

0
votes
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NavMeshObstacle with a large height does not block the agent path everyw...

AI Navigation Core

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Mar 24, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more

0
votes
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Gaps between borders appear in a ScrollView when a Filter is applied

UI Builder

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Mar 02, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-135270”2. In the Project window, open the “Assets/Scrollview” asset3. In the UI Bu... Read more

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