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0
votes
Won't Fix

"EndLayoutGroup: BeginLayoutGroup must be called first" is thrown when s...

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 6000.3.0a1

How to reproduce:1. Make sure the Web module is installed and create a new project2. Open the Build Profiles and switch to the Web3.... Read more

0
votes
By Design

Selecting the Web platform can be done when using the HDRP project

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Create the HDRP project2. Make sure to have Web module installed3. Go to Build Profiles and select the Web Platf... Read more

0
votes
Fixed

JobTempAlloc leak warning when selecting a specific prefab

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Feb 24, 2025

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Version/s: 2023.2.2f1

Reproduction steps:1. Open the attached “IN-92047” project2. In the Project window select the “C02” prefab (Assets → Resources → Pre... Read more

1
votes
Fixed

Textures swap when SpriteRenderers with shared materials and animators a...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the attached “IN-95670” project2. Open the “SampleScene”3. Enter Play mode4. Press the “Toggle Shape 1” But... Read more

0
votes
Won't Fix

"Light" Component's "Culling Mask" setting is hidden but still has an ef...

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Feb 24, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3, 6000.3.0a1

Steps to reproduce:1. Open the attached “HDRP Bug.zip” project2. Open the “SampleScene”3. In Project Settings → Quality, select “Bui... Read more

0
votes
By Design

Particle System "Start Rotation" property affects a different axis when ...

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Feb 24, 2025

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Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “IN-95977.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “particle_s... Read more

7
votes
Fixed

Different build sizes between Editor build and command-line build when "...

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Feb 24, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 7000.0.0a1

Reproduction steps:1. Open the attached "repro_IN-95316" project2. Open the "Build Settings.../Build Profiles" window ("File -> B... Read more

1
votes
Active

Hand attach transform for force-grabbed objects is off 90 degrees

Package: XR Interaction Toolkit

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Feb 24, 2025

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Version/s: 3.0.7, 3.1.0

This was brought to our attention by a user in the forum: [https://discussions.unity.com/t/hand-and-controllers-attach-transforms/16... Read more

0
votes
Fixed

Cursor stays in front of the first character when entering text in the T...

Package: XR Interaction Toolkit

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Feb 25, 2025

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Version/s: 3.0.7, 3.1.0-pre.1

Reproduction steps:1. Open the attached “MeshPro.zip” project2. Open the “Assets/Samples/XR Interaction Toolkit/3.0.7/Spatial Keyboa... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

Package: XR Core Utilities

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Feb 25, 2025

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Version/s: 2.5.1

Steps to reproduce: Create a new project using Mixed Reality template Click Fix in the Project Validation Window Observe the Console... Read more

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