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"EndLayoutGroup: BeginLayoutGroup must be called first" is thrown when s...
How to reproduce:1. Make sure the Web module is installed and create a new project2. Open the Build Profiles and switch to the Web3.... Read more
Selecting the Web platform can be done when using the HDRP project
How to reproduce:1. Create the HDRP project2. Make sure to have Web module installed3. Go to Build Profiles and select the Web Platf... Read more
JobTempAlloc leak warning when selecting a specific prefab
Reproduction steps:1. Open the attached “IN-92047” project2. In the Project window select the “C02” prefab (Assets → Resources → Pre... Read more
Textures swap when SpriteRenderers with shared materials and animators a...
How to reproduce:1. Open the attached “IN-95670” project2. Open the “SampleScene”3. Enter Play mode4. Press the “Toggle Shape 1” But... Read more
"Light" Component's "Culling Mask" setting is hidden but still has an ef...
Steps to reproduce:1. Open the attached “HDRP Bug.zip” project2. Open the “SampleScene”3. In Project Settings → Quality, select “Bui... Read more
Particle System "Start Rotation" property affects a different axis when ...
Reproduction steps:1. Open the attached “IN-95977.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “particle_s... Read more
Different build sizes between Editor build and command-line build when "...
Reproduction steps:1. Open the attached "repro_IN-95316" project2. Open the "Build Settings.../Build Profiles" window ("File -> B... Read more
Hand attach transform for force-grabbed objects is off 90 degrees
This was brought to our attention by a user in the forum: [https://discussions.unity.com/t/hand-and-controllers-attach-transforms/16... Read more
Cursor stays in front of the first character when entering text in the T...
Reproduction steps:1. Open the attached “MeshPro.zip” project2. Open the “Assets/Samples/XR Interaction Toolkit/3.0.7/Spatial Keyboa... Read more
"NullReferenceException: Object reference not set to an instance of an o...
Steps to reproduce: Create a new project using Mixed Reality template Click Fix in the Project Validation Window Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions