Search Issue Tracker

0
votes
Won't Fix

[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)

Version Control

-

Aug 14, 2019

-

Version/s: 2018.4.5f1

Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more

0
votes
Won't Fix

Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass sha...

-

Jul 01, 2022

-

Version/s: 2021.2.0a1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce:1. Open the user's attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode and press sp... Read more

0
votes
Fixed

[Input System] Collider OnPointer event not registering when on second d...

Package: Input System

-

Oct 13, 2022

-

Version/s: 1.4.3

How to reproduce:1. Open the attached project "ColliderMultiMonitorSizeIssue.zip"2. Build And Run the project3. Click the green squa... Read more

7
votes
Fixed

iOS keyboard is invisible after returning from browser on iOS7

iOS

-

Jul 20, 2015

-

Version/s: 5.1.2f1

To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more

0
votes
Won't Fix

Crash on LMDB_Transaction::GetDatabase() when opening a specific project

-

May 16, 2023

-

Version/s: 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3

Reproduction steps:1. Open the attached "ASDQWE" project Expected result: The Editor is openedActual result: The Editor crashes whil... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1) Download and open scene 'ParticleTest-scene'2) Play the scene and spawn a ParticleSystem (GUI)3) Turn the Came... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

-

Dec 08, 2019

-

Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

-

Aug 05, 2019

-

Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.