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Variable name overlaps range slider in Inspector window when having a lo...
How to reproduce:1. Open the attached “range.zip” project2. Open “SampleScene” Scene (Assets > Scenes > SampleScene)3. In the ... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
iOS keyboard is invisible after returning from browser on iOS7
To reproduce: 1. Open an attached project.2. Build it for iOS.3. Launch it on iOS device4. Tap the only Button5. After link is opene... Read more
Can't edit Polygon Collider 2D when more than one are added to a single ...
How to reproduce:1. Create a new project2. Create a new empty GameObject3. Add two Polygon Collider 2D to the created empty GameObje... Read more
Right Margin input field is too wide when Inspector is maximized in UI B...
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Maximize UI Builder window4. Drag Visual Element to Hierarchy5. I... Read more
[iOS] Crash when opening App using a deep link while Facebook SDK is ins...
How to reproduce:1. Open the attached Project "DeepLinkTest"2. In the Project Settings go to Player -> iOS -> Other Settings3.... Read more
Component's field does not change back its type when resetting the compo...
Steps to reproduce:1. Open the user’s project2. Open the “Bugs“ Scene3. Select the “Bug 3” GameObject in the Hierarchy4. Right-click... Read more
FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project.2. Execute menu item: POPUP/Create scene3. Execute menu item: POPUP/Replace scene with ... Read more
Unlit Shader Graph displays incorrect data when in the Scene view
How to reproduce:Open the attached project "Ambient Light Test.zip" Expected results: Materials in the Game view and the Scene view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default