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Audio (MPEG, streamed from disk) stutters when getting back to the game ...
To reproduce: 1. Open project AudioBugs 2. Build and run on iOS 3. Press home 4. Return to game Read more
Character Controller sets itself enabled on Stop() & Play
Steps to reproduce : - create a new scene and disable the default camera - add the first person controller to the scene - disable C... Read more
Aniso Level remains at 0.
Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture - Select the "New Render Texture" in Project Browser ... Read more
[Culling] When the gameobject of particleSystem is offscreen, the partic...
1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more
Make Fog in editor mobile gfx emulation match what ES11/20 is doing
The fog in editor is different from mobile devices. OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is... Read more
Audio file size has different values in import settings and preview
To reproduce: 1. Import wav file 2. Change audio format to MPEG 3. File size has different values in import settings and preview Read more
[AspectRatio] Built-in camera frustum gizmo does not take into account s...
To reproduce: 1. Open project FrustumBugs 2. Open scene CameraEditorAspectBug 3. Click on camera 4. Aspect ratio is ignored Read more
When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...
To reproduce: 1. Open project FrustumBugs 2. Open scene FrustumGizmoAspectBug 3. Click on main camera 4. Observe the frustum's previ... Read more
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7.
My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7. Repro Steps: 1. Use a bamboo wacom tablet, ensure latest d... Read more
iOS6/Siri or Phone Call break audio
To reproduce: 1. Build and run on iOS 6 2. Movie starts playing 3. Bring up Siri / Phone Call / Alarm 4. Tapping the screen afterwar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects