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0
votes
Fixed

[PLM] MeshRenderer CastShadows property set to 'Off' disables baked indi...

Progressive Lightmapper

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Jul 07, 2021

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Version/s: 2019.2.0a7, 2019.4.28f1

Steps to reproduce: 1. Download and open the attached repro project (case_1348581-Lightmapper_NoShadows.zip) 2. Navigate to Lighti... Read more

0
votes
By Design

FBX model renders with distorted Texture when project is built

Asset - Importers

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Aug 17, 2021

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Version/s: 2019.2.0f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more

0
votes
Won't Fix

[HDRP] Issues with selected objects in Baked Lightmap shading mode

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Jun 01, 2022

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Version/s: 2019.2.0b5

Selected static object is being transformed incorrectly in Baked Lightmap shading mode Steps to reproduce: 1. Open default HDRP tem... Read more

0
votes
Won't Fix

Bug reporter file selection window is partially non-interactable on Mac

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May 10, 2022

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Version/s: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a5

How to reproduce: 1. Create a new project or open an existing one 2. Open the Bug Reporter (Help -> Report a Bug...) 3. Click the Ad... Read more

1
votes
Won't Fix

Using DestroyImmediate in the Editor when prior to this calling DetachCh...

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Oct 11, 2022

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Version/s: 2019.2.0a9

To reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play Mode 4. Leave Play Mode Reproducible with: 2017.4.24... Read more

0
votes
Active

[VCS] Folder contents don't immediately refresh version control status w...

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May 20, 2022

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Version/s: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f2, 2020.1.0a17

How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new fold... Read more

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