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Won't Fix

Votes

0

Found in

2019.2.0b5

Issue ID

UUM-2791

Regression

No

[HDRP] Issues with selected objects in Baked Lightmap shading mode

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Selected static object is being transformed incorrectly in Baked Lightmap shading mode

Steps to reproduce:
1. Open default HDRP template
2. Select a prefab or any other static 3D Object on the screen
3. Enable Baked Lightmap shading mode
4. Move the editor camera
5. Observe selected object not being transformed correctly

Platform: Tested on both Windows 10 and OSX.

Packages tested: 6.5.2, 6.8.0, 7.1.7, 10.1

Notes: Does not occur in standard and LW pipelines.

  1. Resolution Note:

    There are no fixes planned for this Bug

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