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The "Paste Component as New" option is incorrectly displayed as active d...
*Steps to reproduce:* # Download 6000.1.0b1 build # Create a 2D project # Select a "Main Camera" object in the "Hierarchy" win... Read more
Lights are only rendered on painted Terrain Textures of certain Layers w...
How to reproduce: 1. Open the attached user project “22_Testing.zip“ 2. Open Scene “SampleScene“ 3. Observe the “BadTerrain“ Game... Read more
[2D Platformer Microgame] "Editor basics" Tutorial doesn't properly exit...
How to reproduce: 1. Open and create a project with the "2D Platformer Microgame" 2. Complete the "Editor basics" tutorials and wh... Read more
[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...
Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro: 1. Open the attached project; 2. Open the Test Runner window (... Read more
EditorPrefs.GetString's default value can not be null
To reproduce: 1. Open attached project 2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Crash on VFXMemorySerializer::StoreObjects when switching between Lit an...
How to reproduce: [Short repro] # Switch between Lit, Unlit Mesh, Quad, Lit Quad outputs multiple times, ~10 should be goo... Read more
Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
[Android] Virtual touch is not recognised on device when using "adb shel...
How to reproduce: 1. Open the "IN-25141" project *TomasD: The project has Input Handling set to Both in Player Settings, this is... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project 2. Open scene "DefaultScene" and run it 3. Notice that RT isn't cleared Additional st... Read more
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