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1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

Profiler->GPU usage: Hierarchy and Timeline modes are the same

Profiling

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Apr 30, 2015

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Version/s: 5.1.0b5

Profiler->GPU usage: Hierarchy and Timeline modes are the same 1 Create new project and open Profiler window2 Press Add Profiler-... Read more

1
votes
Fixed

[Shadows] Spotlight doesn't drop shadows if positioned too close

Shadows/Lights

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Apr 29, 2015

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Version/s: 5.0.0f4

1) Open the attached project and Scene in it2) Turn on lighting in the Scene view3) Try sliding the Spotlight object closer to game ... Read more

2
votes
Fixed

www.size not working using LoadFromCacheOrDownload

Networking

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open cargarBundles scene3. Press play4. Notice error in console Read more

0
votes
Fixed

Broken UI when changing Camera Viewport Rect on Unity 5 on Android

Android

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Apr 29, 2015

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Version/s: 5.0.1p3

Broken UI when changing Camera Viewport Rect on Unity 5 (works in 4.6) on Android Read more

0
votes
Fixed

Direct blend tree "Normailze Blend Values" does not normalize

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happenedEnabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it us... Read more

0
votes
Fixed

Input.inputString only reporting ASCII on Linux

Linux

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Apr 29, 2015

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Version/s: 5.0.1f1

-e: Using Input.inputString on Windows or MacOS builds works fine, even with non ASCII input (e.g. äöüß, scandic letters etc). The s... Read more

0
votes
Fixed

[WP8.1] Keyboard rotates regardless of the application orientation settings

WP8.1

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Apr 29, 2015

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Version/s: 5.0.1f1

To reproduce:1. Import the repro.unitypackage. It contains a scene with an input field2. Set the Default orientation of the app to a... Read more

0
votes
Fixed

[WebGL] CompressBytes: exception=System.NotImplementedException: Failed ...

WebGL

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Attach script NewBehaviourScript.cs to any gameobject in the scene- Playing the scene a... Read more

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more

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