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HLSL to Metal translator fails properly translate CameraMotionBlur shader
HLSL to Metal translator fails properly translate CameraMotionBlur shader 1. What happened Translated shader causes runtime compilat... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more
Profiler->GPU usage: Hierarchy and Timeline modes are the same
Profiler->GPU usage: Hierarchy and Timeline modes are the same 1 Create new project and open Profiler window2 Press Add Profiler-... Read more
[Shadows] Spotlight doesn't drop shadows if positioned too close
1) Open the attached project and Scene in it2) Turn on lighting in the Scene view3) Try sliding the Spotlight object closer to game ... Read more
www.size not working using LoadFromCacheOrDownload
To reproduce:1. Open attached project2. Open cargarBundles scene3. Press play4. Notice error in console Read more
Broken UI when changing Camera Viewport Rect on Unity 5 on Android
Broken UI when changing Camera Viewport Rect on Unity 5 (works in 4.6) on Android Read more
Direct blend tree "Normailze Blend Values" does not normalize
1. What happenedEnabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it us... Read more
Input.inputString only reporting ASCII on Linux
-e: Using Input.inputString on Windows or MacOS builds works fine, even with non ASCII input (e.g. äöüß, scandic letters etc). The s... Read more
[WP8.1] Keyboard rotates regardless of the application orientation settings
To reproduce:1. Import the repro.unitypackage. It contains a scene with an input field2. Set the Default orientation of the app to a... Read more
[WebGL] CompressBytes: exception=System.NotImplementedException: Failed ...
How to reproduce: 1. Open attached project2. Attach script NewBehaviourScript.cs to any gameobject in the scene- Playing the scene a... Read more
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