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Renderer sorting layer not properly set using sortingLayerID property
To reproduce:1. Open attached project2. Open test scene4. Select Particle system5. Scroll down to script component6. Try changing la... Read more
Hiding GameObject throw error (m_IsVisibleInScene && IsInScene()) == m_I...
Contains game object "Hero" that plays animation "hero_drinking" at the first frame animation sets mesh render off for foot mesh. Wh... Read more
[geomerics] Radiosity core is corrupted when baking Lightmap
- Open the scene "test" in the attached project- Turn on Continuous baking for lightmaps- After about 20-30 minutes of baking, you w... Read more
Custom Text Outline causes failure to build
-e: project adds a custom outline to the UI text. works fine in editor and standalones, doesn't build for IL2CPP WebGL/iOS nor iOS M... Read more
[WSA] Typing with touch screen keyboard PasswordField shows clear text
GUI.TextField and GUI.PasswordField fail to function correctly. Typing with touchscreen keyboard, PasswordField displays clear text ... Read more
Realtime shadows cast on terrain from directional light do not fade prop...
Reproduction steps:1. Open the attached project "DefferedShadowPopping"2. Open the scene "Main"3. Camera in the scene is set to defe... Read more
Scene view grid line color can't be changed
To reproduce:1. Open new project2. Open preferences3. Change grid color4. Notice that color doesn't change Read more
WebGL: Leaving tab stops updating even with "Running in background"
-e: when you switch to another tab it stops updating, works switching to another program but the tab being the active one -repro:--b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center