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Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps:1. Open the attached project "CrashRepro"2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > N... Read more
GameObject with the Network Object component is removed when connection ...
How to reproduce:1. Open the “IN-77637_repro“ project2. Open the “Test“ scene3. Enter Play Mode and wait for 10 seconds4. Observe th... Read more
[iOS] Undefined Symbol Error is thrown in Xcode when using Debug.CheckIn...
How to reproduce:1. Open the attached Project "DebugTest.zip"2. Build and Run the Project on iOS3. Observe the Errors thrown by Xcod... Read more
Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
Reproductions steps:1. Open the attached “repro_IN-77434“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hierar... Read more
Crash with multiple stack traces when opening a specific project contain...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project is openedActual result: The Editor crashes ... Read more
[Mac] Menu sometimes renders empty when using help
Steps to reproduce: Click on the Help menu. Type something in, for example "visual". Scrub through the results by hovering over them... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “SampleScene“ Scene3. Enter the Play Mode Expected result: Th... Read more
Crash on __pthread_kill when fixing a Project Validation issue
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Project Settings Window (File > Project Settings)3. In the Pr... Read more
Meshes flicker when Wireframe Draw Mode is selected and Graphics API is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Scene view, s... Read more
Scene view audio toggle doesn't work after disabling and enabling audio ...
Steps to reproduce: Create and open an empty project. Import an audio clip. Create an audio random container (Assets > Create >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open