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Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps: 1. Open the attached “HDRPTestProject” project 2. Open “OutdoorsScene” scene 3. Enter the Play Mode Expect... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce: 1. open ExampleProject 2. open scene "Third scene" 3. Press play Result: Unity crashes Reproduced with: 5.5.0a... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Occlusion Culling incorrectly culls point lights
Scene goes black because occlusion culling culls point light incorrectly. This happens in both editor (Windows and Mac) and player (... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project 2. Open scene bug_example.unity 3. Play the scene - A checkmark should show up on scree... Read more
Legacy Animation does not animate UI.Image colours properly
How to reproduce: 1. Open attached project 2. Open scene Bug.unity 3. Check out the animation curves of the ChangeColorAnimation.an... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[Backport] Unity crashes entering Play Mode when the GraphView window is...
How to reproduce: 1. Open the attached project "GraphViewCrash.zip" 2. Open "Graph Editor" (Graph Editor>Graph Editor) 3. Enter Play... Read more
[NavMesh] NavMeshObstacle placed near the edge of a NavMesh causes isola...
Steps to reproduce: 1. Open SampleScene in the attached project ("TestNavMesh2.zip") 2. Enter Play Mode 3. Select the Scene View 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP