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Unity Crashes w/ Out of Memory exception compiling resources
To reproduce: 1. Create a project with a lot of .ogv files, total of ±1.5gb 2. Build for standalone Read more
Textures used in cubemaps do not auto update in cubemap after being modi...
Steps to reproduce : - create a cubemap - add 6 image files to project - drop those into slots in cubemap - edit image files outsid... Read more
Light probes don't work with additive levels, even when setting them exp...
Attached is a project to demonstrate that lightmap probes do not work on additively loaded scenes even with explicitly setting them ... Read more
Random.seed can't be set to reproduce random rolls
Random.seed can't be set to reproduce random rolls (probably due to internal data type unsigned long). This will stop applications f... Read more
Unity Remote Android page lacking information compared to iOS version.
We supply iOS source code for the remote app and the page about it is located here: http://unity3d.com/support/documentation/Manual/... Read more
Errors in the console when importing Vizio pack from Asset Store
Errors in the console when importing Vizio pack from Asset Store. Steps to reproduce : - open the asset store and search for Vizio... Read more
Unity 3.5's importer doesn't deal with negative x scale
"type == m_TransformInfo.transformType" error message is written in console windows if script has negative x scale. Read more
"Stats" shows 3 Render Textures when only 2 are activated
To reproduce 1. Open attached project 2. Launch the 'first' scene 3. Open the "Stats" in Game View 4. In Hierarchy View, select... Read more
Drag and drop re-parenting does not work for multi-selection
In the editor hierarchy selecting multiple GOs and (shift-click) and dragging them on to another GO (and release mouse) moves (re-pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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