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Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;2. In the Lighting window click Genera... Read more
Undocked windows does not run copy, cut, paste actions when they are exe...
How to reproduce:1. Create a new project2. Undock any window that has elements that can be copied, pasted, cut3. Copy/Cut element us... Read more
Import Settings Platform Specific overrides are not updated in the Inspe...
Reproduction steps:1. Open user attached project "UnityBugTest2"2. In the Project window, select "sprite2"3. In the Inspector, chang... Read more
Trail Renderer does not stop emitting when TrailRenderer.emitting is set...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and wait for the animation to finish Expected result: Trail Re... Read more
Prefab referenced Game Object is not removed from the Scene files when t...
To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more
[XR] Left eye renders right eye's view and the right eye does not render...
How to reproduce:1. Open the attached "1191634.zip" project2. Open "SampleScene"3. Enter Play mode and set the Game view to show bot... Read more
Button for the Advanced Volume settings in the Density Volume Component ...
Reproduction steps:1. Create a new HDRP Template project2. Right-click on Hierarchy -> Rendering -> Density Volume3. Select De... Read more
[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...
How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more
[IMGUI] Windows are flickering while resizing with Direct3D12 Graphics APIs
Windows are flickering while resizing with Direct3D12 Graphics APIs. Steps to repro:1. Create a new project.2. File > Build Setti... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps:1. Open the attached project named "Case_1191620"2. Open the "TestScene"3. Open the "Test" ShaderGraph and Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open