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1
votes
Fixed

Animation Importer - Glitch in custom Curves when using mouse scroll

Animation

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Sep 05, 2013

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Version/s: 4.3.0b1

Quicker repro: - create a custom Curve in any animation importer - use mouse scroll over the importer inspector, notice that the cur... Read more

1
votes
Fixed

[Blit] Graphics.Blit doesn't work as expected

Graphics - General

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Sep 04, 2013

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Version/s: 4.3.0b1

Reproduced on 4.2 and 4.3 See user's description, but not crashing when uncomment 2B part in EffectController.cs How to reproduce: ... Read more

0
votes
Fixed

Mass Place Trees option overrides the trees that are already added

Terrain

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Sep 04, 2013

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Version/s: 4.3.0b1

- Paint some trees on a Terrain using the brush tool - Mass Add 10000 trees Expected: Trees are added at random among the trees tha... Read more

0
votes
Fixed

Sprite Editor window does not remember selection

2D

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Sep 04, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached - click on any texture in the Project Browser - set it to Manual and press apply... Read more

0
votes
Fixed

Documentation C# example is not correct for AudioSource.SetScheduledEndTime

Docs - Infrastructure

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Sep 04, 2013

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Version/s: 4.2.0f4

The example code at http://docs.unity3d.com/Documentation/ScriptReference/AudioSource.SetScheduledEndTime.html does not compile. It... Read more

0
votes
Fixed

Cannot move the cursor to a specific position when renaming an Asset

Project Browser/Hierarchy

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Sep 04, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - create a new project - create a new folder - click rename and notice that you cannot place the cursor betwee... Read more

0
votes
Fixed

Setting Bypass Effects to false mutes audio

Audio

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Sep 04, 2013

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Version/s: 4.3.0b1

- Set Bypass Effects to true - Enter play mode - Set Bypass Effects to false - Audio muted Read more

0
votes
Fixed

Default cursor competes with OS cursor

Input

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Sep 04, 2013

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Version/s: 4.3.0a3

- Open Player Settings and set Default cursor in Cross-Platform Settings - Open e.g. Build Settings window and drag it over Game vi... Read more

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