Search Issue Tracker

10
votes
Fixed

[IL2CPP] Mathf.RoundToInt method doesn't work correctly

IL2CPP

-

May 29, 2015

-

Version/s: 4.6.4p2

To Reproduce: 1. Run the attached script with mono/il2ccpp2. Observe that IL2CPP returns incorrect values for: Mathf.RoundToInt(4.5f... Read more

0
votes
Fixed

[WebGL] Trying to access a non existing address via WWW.LoadFromCacheOrD...

WebGL

-

May 29, 2015

-

Version/s: 5.0.2p2

Reproduction steps:1. Open attached project2. Build scene "Test" for WebGL3. Run the game in Firefox, it will crash What I'm doing h... Read more

0
votes
Fixed

ATC texture compression quality on OS X is worse than on Windows

Asset Import

-

May 29, 2015

-

Version/s: 5.1.0f2

Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems ... Read more

0
votes
Fixed
0
votes
Fixed

[UNet] UNetStaticUpdate() periodically allocates memory

Networking

-

May 28, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Create empty unity project2. Open "Profiler" window. In it's search bar type "unet". This will help to observ... Read more

0
votes
Fixed

Image isn't displayed correctly when using new WWW(url) to load a single...

Graphics - General

-

May 28, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Open loadImag script3. Change path to project folder in line 204. Open scene5. Press play6. ... Read more

0
votes
Fixed

[Metal] Shadows disappear after creating a certain number of Render Text...

Mobile Rendering

-

May 28, 2015

-

Version/s: 5.1.0f2

When using the Metal API, realtime shadows disappear after creating sixteen Render Textures with 1024x1024x32-bit color and 24-bit d... Read more

1
votes
Fixed

Crash running non-development Standalone OSX build with an animated UI/T...

UI

-

May 27, 2015

-

Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more

0
votes
Fixed

[NativePlugins] 64-bit windows standalone builds do not include the used...

Deployment Management

-

May 27, 2015

-

Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Build the 'OSPTest' scene for x86 Windows standalone3. Notice everything works fi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.