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Errors thrown in the Console when configuring In-App Purchases package
Steps to reproduce:1. Create new Unity project2. Go to PM window and install In App Purchasing 3. Once package is installed, press "... Read more
The ":hover" style remains applied to the buttons from the previously di...
Reproduction steps:1. Open the attached “IN-95580“ project2. Open the “SampleScene”3. Enter Play mode4. Open the Simulator view5. Cl... Read more
An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
Reproduction steps:1. Open the attached “IN-96472.zip” project2. Open the “SampleScene”3. Click on the “Image” GameObject from the H... Read more
Player builds with android:installLocation="0" when Install Location is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. Build the “/Assets/Scenes/SampleScene.uni... Read more
"In-App Purchases" name mismatch in Project Settings window and Package ...
Steps to reproduce:1. Create new Unity project2. Open PM window3. Find In-App Purchasing package and observe the name “In App Purcha... Read more
Warning text is not aligned in Project Settings > In-App Purchasing tab
Steps to reproduce:1. Create new Unity project2. Open PM window and install “In App Purchasing” package3. Open Project Settings wind... Read more
Memory access out of bounds error is thrown when launching Web builds wi...
Steps to reproduce: Open the attached project Switch to Web Platform Build and Run the project Observe the launch of the built proje... Read more
[TMP] Italic text not displayed when applying lower case font style
Steps to reproduce: Add a TMP text object to scene Set the font style to italic and lower case Actual results: Some or all of the te... Read more
NavMesh data triangulation result is always different when using NavMesh...
How to reproduce:1. Open the “NavMeshSeams.zip“ project2. Open the “Layout“ Scene3. Select the first GameObject in the Hierarchy4. C... Read more
Label text is not shown when Default Editor Text Rendering Mode is set t...
Steps to reproduce:1. Create a new project2. In the Scene Hierarchy Window, create a “Cube” GameObject3. Select the “Cube” GameObjec... Read more
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