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[VR] Decreasing the renderscale results in tearing in right eye
The right eye viewport is offset upward and to the left in the VR goggles with every decrement that is applied to renderScale. See t... Read more
Agent cannot pass through a passable area when Carving Obstacles are nearby
http://screencast.com/t/QguCezuUTo reproduce:1. Open attached project2. Open NavMeshIssue scene3. Enter play mode4. Drag around the ... Read more
[Android/IL2CPP] Crash when large value-type used as a param with generi...
App built from A* example scene crashes instantly on run if built with IL2CPP Read more
[Windows] Windows player issues on dual monitor setup
To reproduce:1. Build and run project2. Press full screen button3. Press No full screen button4. Notice that the application goes to... Read more
Incorrect Enlighten data in Asset Bundle when disabled Static batching
To reproduce:1. Open project AssetBundlesTest from 7216092. Disable static batching3. Asset Bundles > Build Asset bundles4. Play ... Read more
ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...
Steps to reproduce: 1. Open the attached project2. Make sure that:Editor mode is set to AndroidTexture 'bar_iso_energy' is set to Sp... Read more
[IL2CPP] System.Text.Encoding.GetEncoding() throws NotSupportedException
1. Open attached project2. Build to iOS with IL2CPP3. XCode console will throw "NotSupportedException" Read more
Undoing animation doesn't have visible results in the scene view
How to reproduce:1. Open the attached project2. Open test scene3. Open animation4. Record animation and make edit by moving one part... Read more
Scrolling through the 'Select Animations' and 'Select Properties' GUI is...
How to reproduce: 1. Create or open any Unity project. (Or downloaded attached one)2. Add at least 52 animations (ideally more like ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled