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Script file icon is not changed when using a custom icon
Reproduction steps:1. Open the attached ‘IN-95608_icon’ project2. In the Project window, observe if ‘Assets/CustomScript.cs’ has the... Read more
Video is not rendered in Video Player when Material Override is set as t...
Steps to reproduce:1. Open the attached “IN-95173.zip” project2. Open the “SampleScene”3. Enter Play Mode4. In the Hierarchy Window ... Read more
[iOS] [AudioSource] Errors/warning logged and "AudioSettings.OnAudioCon...
How to reproduce:1. Open the “ReproProjectiOS.zip“ project2. Build for iOS with the Development Build enabled3. Open the “Unity-iPho... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" is thrown when s...
How to reproduce:1. Make sure the Web module is installed and create a new project2. Open the Build Profiles and switch to the Web3.... Read more
Selecting the Web platform can be done when using the HDRP project
How to reproduce:1. Create the HDRP project2. Make sure to have Web module installed3. Go to Build Profiles and select the Web Platf... Read more
JobTempAlloc leak warning when selecting a specific prefab
Reproduction steps:1. Open the attached “IN-92047” project2. In the Project window select the “C02” prefab (Assets → Resources → Pre... Read more
Textures swap when SpriteRenderers with shared materials and animators a...
How to reproduce:1. Open the attached “IN-95670” project2. Open the “SampleScene”3. Enter Play mode4. Press the “Toggle Shape 1” But... Read more
"Light" Component's "Culling Mask" setting is hidden but still has an ef...
Steps to reproduce:1. Open the attached “HDRP Bug.zip” project2. Open the “SampleScene”3. In Project Settings → Quality, select “Bui... Read more
Particle System "Start Rotation" property affects a different axis when ...
Reproduction steps:1. Open the attached “IN-95977.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “particle_s... Read more
Different build sizes between Editor build and command-line build when "...
Reproduction steps:1. Open the attached "repro_IN-95316" project2. Open the "Build Settings.../Build Profiles" window ("File -> B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject