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0
votes
Fixed

[OcclusionCulling] Occlusion Culling volumes still visible in newly crea...

Camera

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Aug 06, 2013

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Version/s: 4.3.0a3

- Open the sceen OC_test in the attached project or create a new project with some renderers and bake OC - In the scene view select ... Read more

0
votes
Fixed

iSight of Mac book air 2013 model is not recognized in Unity

Video

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Aug 06, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Remove all USB webcams before testing. 2. Open the attached project. 3. Play on Editor. 4. It doesn't work, and say... Read more

0
votes
Fixed

When loading a scene repeatedly sometimes models render entirely black-A...

Assets Management

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Aug 05, 2013

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Version/s: 4.2.0f4

The project reproduced on Samsung Galaxy S3, GT-I9300. Build and run. A scene will be reloaded multiple times, each time loading mod... Read more

0
votes
Fixed

The "Set default parameters" button does not work - in Occlusion-Bake tab

Camera

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Aug 05, 2013

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Version/s: 4.3.0a3

Go to the Bake tab, Change the parameters, Click "Set default parameters" button, The parameters are not reset to default values Read more

0
votes
Fixed

Typos in the Occlusion window: Bake tab - see the print

Camera

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Aug 05, 2013

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Version/s: 4.3.0a3

"spesific" - "specific" "if a value if 4" - "if value 4 is chosen" "don't" - "then all the objects...will block visibility and the o... Read more

0
votes
Fixed

Cant create folder with name "Z1" in this current folder

Project Browser/Hierarchy

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Aug 05, 2013

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Version/s: 4.3.0a3

Cant create folder with name "Z1" in this current folder 2) How can we reproduce it using the example you attached 1 Open attached ... Read more

0
votes
Fixed

crash on selecting webcam

Linux

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Aug 05, 2013

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Version/s: 4.2.0f4

-repro: --build attached project for linux --start build on Linux --click "update" --select the found webcam --NOTICE app crashes Read more

0
votes
Fixed

[Camera] OS X standalone graphics are broken when 1 camera w/ clear flag...

Camera

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Aug 04, 2013

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Version/s: 4.2.1f1

To reproduce: 1. Open NGUI-dynamic-font-test project 2. Open scene test 3. In scene view move one of the labels. 4. In game view yo... Read more

0
votes
Fixed

Shaders with fullforwardshadows render on top of others in deferred (reg...

Graphics - General

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Aug 03, 2013

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Version/s: 4.2.0f4

Shaders with fullforwardshadows directive render on top of other objects when deferred lighting is enabled. Worked in 4.1, stopped w... Read more

1
votes
Fixed

Custom shaders wont be exported to the asset bundle correctly when usin...

Shaders

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Aug 02, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached - go to Build > AssetBundles - open the scene ShowAssetBundle and notice the glo... Read more

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