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Crash when applying prefab
Crash occurs 100% of the time. 1. Open the attached project and open the scene "UserInterfaceSkeleton"2. Delete the GameObject: User... Read more
Material and Sprite of a Sprite Renderer are not changed while using "Ma...
Reproduction steps:1. Open the attached project "Material animation bug report.zip";2. Open the MaterialAnimation.unity scene and en... Read more
Flare disappears when a Collider Component is added to the same gameObject
Steps to reproduce:1. Create a gameObject with a Light Component attached2. In the inspector Window of that gameObject, add a Flare ... Read more
Platform-specific override texture import settings values changed after ...
Steps to reproduce:1. Open attached “TextureImport.zip” Unity project2. Select 'sprite_01.png' in Project window3. Change Format und... Read more
Additional Vertex Stream broken when painting Vertex Color
There are 3 different bugs in this report. I filed them together as the underlying code or problem might be the same. There are 3 ma... Read more
Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...
How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more
[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce:1. Open user's attached project2. Select "Director" gameobject in the Hierarchy3. Select Timeline window4. Slight... Read more
Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps:1. Open attached user project;2. Open "Scene.unity";3. Select "Canvas/Image" in Hierarchy and notice the "Source ... Read more
Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce:1. Download attached project files2. Open "HorizontalGroupBug" Scene3. In Hierarchy Window go to Canvas -> Panel... Read more
[IET] On opening any basic tutorial project, docking and resizing of any...
On opening any basic tutorial project, docking and resizing of any window becomes unresponsive Steps to reproduce:1) Open Unity> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code