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[SW-unity-6-1] Visual Element's height border position does not change w...
Steps to reproduce: 1. Create a new project2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Add a Visual Element4. Cl... Read more
[SW-unity-6-1] A blue line at the top of the Viewport window appears whe...
Steps to reproduce: 1. Open the attached project “IN-93559”2. Open UI Builder (Window -> UI Toolkit -> UI Builder)3. Click on ... Read more
MonoScript.GetClass() returns type Enum when Script had Class Enum defined
How to reproduce:1. Open “IN-93750_TestMonoScript“ project2. Change the content of TestScript.cs to “enum Enum{}” and save3. Right-c... Read more
Selected item name does not turn white in Project Window when Domain is ...
How to reproduce:1. Open “IN-93795_TestListViewColor” project2. Ensure Editor Theme is set to “Light”3. Ensure Project Window is set... Read more
Crash on MonoStringNewUTF16 when calling WebCamTexture.devices with more...
How to reproduce:1. Open the attached “IN-91406.zip” project2. Open the “SampleScene”3. Ensure over 20 webcam devices are available4... Read more
Editor's menu options are not visible when Nvidia G-Sync is used
Steps to reproduce:1. Go to NVIDIA Control Panel2. Manage Display mode → NVIDIA GPU only3. Manage 3D settings → Program Settings4. S... Read more
“Application.Message.LeftButtonUp” loads indefinitely when trying to sel...
Steps to reproduce:1. Open the attached “cozy_builder_unity_project.zip” project2. Open the “LS_GameIsland” scene3. In the Hierarchy... Read more
Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...
Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more
Crash on UI::RectTransform::SetDrivenByObject when rapidly undoing copie...
How to reproduce:1. Open the attached “IN-92886.zip” project2. Open the “Scene_atelier” scene3. Select and copy the “Canvas” GameObj... Read more
Freeze when calling Rigidbody.SweepTestAll in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter Play Mode Reproducible with: 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject