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0
Found in
6000.0.36f1
6000.1.0b4
6000.2.0a1
Issue ID
UUM-96074
Regression
Yes
Crash on UI::RectTransform::SetDrivenByObject when rapidly undoing copies of a specific GameObject
How to reproduce:
1. Open the attached “IN-92886.zip” project
2. Open the “Scene_atelier” scene
3. Select and copy the “Canvas” GameObject
4. In the Hierarchy window, paste the copied GameObject 5 times
5. Undo previous actions by rapidly pressing CTRL + Z 5 times
6. Observe the crash
Reproducible in: 6000.0.28f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Not reproducible in: 2022.3.57f1, 6000.0.27f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
{noformat}0x00007FFC16B31DEF (Unity) PPtr<Object>::operator Object * __ptr64
0x00007FFC1768A2EC (Unity) UI::RectTransform::SetDrivenByObject
0x00007FFC18ACE345 (Unity) PropertyDiffUndo::Apply
0x00007FFC18AB89A8 (Unity) UndoManager::ApplyUndo
0x00007FFC18ACC6A1 (Unity) UndoManager::Undo
0x00007FFC1841BCE3 (Unity) MenuController::ExecuteMenuItem{noformat}
Notes:
- It is not necessary to use the CTRL + Z shortcut to undo, the issue also reproduces by clicking on Edit > Undo Paste Canvas
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