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[AssetBundle] AssetBundle hash changes depending on the project platform...
Steps to reproduce: 1. Open the attached project2. Set project platform to PC/Mac (File -> Build Settings)3. Choose the "Bundle P... Read more
[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...
If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more
Specifying precision qualifiers in GLSL shaders causes them to silently ...
How to reproduce: 1. Open attached project2. Open scene RunThis.unity- Note that one of the cubes is pink Read more
NetworkIdentity.OnRebuildObservers allows not-ready connections
the callback NetworkIdentity.OnRebuildObservers allows user code to add not-ready connections to the list of new observers for the o... Read more
[UnusedByteCodeStripper2] Unhelpful error message if a namespace in link...
Reproduction steps:1. Open attached project "LinkXMLBadM"2. Build scene "Test" for WebGL3. The build will fail because of bad namesp... Read more
Camera clipping plane works different between transparent and opaque obj...
To reproduce:1.Open attached project.2.Open "test" scene.3.Check scene hierarchy, notice 2 cubes assigned as children of camera, lef... Read more
[IL2CPP] T[] doesn't implement IList<T>
To Reproduce: 1. Run the attached project with IL2CPP (tested on iOS).2. Click the button, observe that 'PlayerDB[0] is IList<Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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