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0
votes
Fixed

[AssetBundle] AssetBundle hash changes depending on the project platform...

Asset Loading

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Aug 07, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project2. Set project platform to PC/Mac (File -> Build Settings)3. Choose the "Bundle P... Read more

0
votes
Fixed

[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...

Android

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Aug 06, 2015

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Version/s: 5.2.0b5

If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more

0
votes
Fixed

Specifying precision qualifiers in GLSL shaders causes them to silently ...

Shaders

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Aug 06, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene RunThis.unity- Note that one of the cubes is pink Read more

0
votes
Fixed

Gesture Texture fails on STV 2013

Samsung TV

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Aug 06, 2015

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Version/s: 5.2.0b5

Read more

0
votes
Fixed

NetworkIdentity.OnRebuildObservers allows not-ready connections

Networking

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Aug 06, 2015

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Version/s:

the callback NetworkIdentity.OnRebuildObservers allows user code to add not-ready connections to the list of new observers for the o... Read more

0
votes
Fixed
0
votes
Fixed

[UnusedByteCodeStripper2] Unhelpful error message if a namespace in link...

WebGL

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Aug 06, 2015

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Version/s: 5.1.2p2

Reproduction steps:1. Open attached project "LinkXMLBadM"2. Build scene "Test" for WebGL3. The build will fail because of bad namesp... Read more

0
votes
Fixed

Camera clipping plane works different between transparent and opaque obj...

VR

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Aug 06, 2015

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Version/s: 5.1.2f1

To reproduce:1.Open attached project.2.Open "test" scene.3.Check scene hierarchy, notice 2 cubes assigned as children of camera, lef... Read more

0
votes
Fixed

[IL2CPP] T[] doesn't implement IList<T>

IL2CPP

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Aug 06, 2015

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Version/s: 4.6.7p2

To Reproduce: 1. Run the attached project with IL2CPP (tested on iOS).2. Click the button, observe that 'PlayerDB[0] is IList&lt;Pla... Read more

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