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0
votes
Fixed

Crash when playing an animation that ends with an animation event when a...

Animation

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene - press play and after the first explosion Unity will crash Read more

0
votes
Fixed

DisplayVersion not set correctly by Windows installers

Installer

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Dec 06, 2013

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Version/s: 4.5.0a2

From customer: "I’ve been told by our IT folks that part of the compliance requirements for the software certification is to have ... Read more

0
votes
Fixed

PropertyDrawer documentation is missing two c# examples

Docs - Scripting Reference

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Dec 06, 2013

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Version/s: 4.3.1f1

The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/D... Read more

0
votes
Fixed

OpenGL ES3 performance is worse than OpenGL ES2

iOS

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Dec 06, 2013

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Version/s: 4.5.0a2

To reproduce: 1. Build Angry bots to iOS with OpenGL ES2 2. Build Angry bots to iOS with OpenGL ES3 3. Run and compare performance ... Read more

0
votes
Fixed

OnTriggerExit2D is not functioning with overlayed sprites

Physics2D

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Dec 06, 2013

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Version/s: 4.3.1f1

OnTriggerExit2D is not functioning with overlayed sprites. To reproduce: 1) Load the project and open the CoreLoop.unity scene. 2) R... Read more

1
votes
Fixed

"QualitySettings.SetQualityLevel(x);" in C# will crash build

Linux

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Dec 06, 2013

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Version/s: 4.2.1f4

-e: 64bit headless dev linux build crashes running the attached project -repro: --open project --Test > build both --copy both buil... Read more

0
votes
Fixed

AudioSource.GetOutputData() returns data from other audio source

Audio

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Dec 06, 2013

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Version/s: 4.3.1f1

To reproduce: 1) Open the attached project 2) Load 'Scene' scene 3) Run the project and you will notice that all GetOutputData() ret... Read more

0
votes
Fixed

Switching of programming language in scripting reference does not work

Docs - Infrastructure

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Dec 06, 2013

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Version/s: 4.3.1f1

Switching of programming language for Editor class examples in scripting reference does not work. To reproduce: 1. Open scripting ... Read more

1
votes
Fixed

Inconsistent behavior between 2D and 3D collisions in parent directory

Physics2D

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Dec 05, 2013

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Version/s: 4.3.1f1

Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more

2
votes
Fixed

The additive layer doesn't behave properly

Animation

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Dec 05, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the package attached - open the scene and press play - in the Animator window turn on the StandUp boo... Read more

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