Search Issue Tracker

Fixed in 5.2.0

Votes

0

Found in

4.3.1f1

Issue ID

579718

Regression

No

AudioSource.GetOutputData() returns data from other audio source

Audio

-

To reproduce:
1) Open the attached project
2) Load 'Scene' scene
3) Run the project and you will notice that all GetOutputData() returns the same result, even for game object 'Not playing' which does not play any audio. Expected that audio sources which are not playing should not return any data.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.