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0
votes
Fixed

[Linux] Input.mouseScrollDelta is inconsistent when limiting framerate

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Nov 21, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 7000.0.0a17

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more

0
votes
Not Reproducible

[Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetoo...

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Nov 21, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Steps to reproduce:1. Open the “user's attached project”2. Open the “BasicAudioCallScene“ Scene3. Connect to Bluetooth headphones4. ... Read more

0
votes
Fixed

Unity.Collections.xxHash3.Hash128 returns mismatching hash values when c...

Package: Unity Native Collections

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Nov 21, 2024

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Version/s: 2.5.1 - Collections

Reproduction steps: 1. Open the attached project “bug.xxHash3.Hash128.zip“2. In the Editor go to “Unity“ → Compare Hash Value3. Obse... Read more

0
votes
Active

[Android] Performing hardware comparison using "SAMPLE_TEXTURE2D_SHADOW"...

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Nov 21, 2024

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Version/s: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “ReproProject“ project2. Open the “ShadowTest“ scene3. Build and Run for Android4. Wait for a few secon... Read more

0
votes
Fixed

Netcode for GameObjects 2.0 - Client network objects not syncing after s...

Package: Multiplayer Netcode for GameObjects

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Nov 21, 2024

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Version/s: 2.0.0

When loading a scene using NetworkManager.SceneManager, in scene NetworkObjects in the newly loaded scene are not synced for clients... Read more

0
votes
Fixed

Input Action binding are discarded for the first time they are set when ...

Package: Input System

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Nov 22, 2024

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Version/s: 1.11.2, 1.14.1, 1.15.0

Steps to reproduce:1. Open the attached “IN-89058.zip” project2. In the Assets folder, open “InputSystem_Actions.inputactions”3. Mak... Read more

0
votes
Feature Request

Memory Profiler hangs on "Importing Assets" when taking memory snapshot ...

Package: Memory Profiler

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Nov 22, 2024

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Version/s: 1.1.3

Reproduction steps: 1. Open the attached project “IN-88602”2. Navigate to File → Build Settings…3. Select WebGL Platform4. Enable “D... Read more

0
votes
Active

Crash with multiple stack traces when importing corrupted asset

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Nov 22, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-89021.zip” project2. Observe the crash or continue3. Reimport “Pixel.asset”, located und... Read more

0
votes
Won't Fix

VRAM usage is constantly increasing when generating procedural textures ...

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Nov 22, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “Archive.zip“ project through the CLI with the “-force-vulkan“ argument2. Open the Task Manager3. Selec... Read more

0
votes
Fixed

Leak Detected message appears in Play Mode with High-Definition 3D Templ...

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Nov 22, 2024

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Version/s: 6000.0.29f1, 6000.1.0a6, 7000.0.0a10

Steps to reproduce: 1. Create a project using High Definition 3D Template 2. Enter Play Mode 3. Observe the Console Window \\Actual ... Read more

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