Search Issue Tracker
Physics 2D Raycaster triggers events on objects that are behind the camera
Reproduction steps:1. Open the attached project2. Open the "mainscene" scene3. Set the main camera to orthographic, enable the attac... Read more
Sockets can't reconnect after device suspension on iOS
How to reproduce: 1. Open attached project2. Build to iOS and run on two devices (iOS+iOS or Editor+iOS)3. Create a matchmaker game ... Read more
[DX11] Incorrectly resizing when switching from windowed mode to fullscreen
Steps to reproduce:1. Create a new project.2. Build it to windows standalone.3. Run it with forced dx11.4. Open in windowed mode, in... Read more
[AssetLoading] Memory leak when loading bundles
Repro steps: 1) Open the project2) Open LoadBundles.cs script and comment line 58 (www.assetBundle.Unload(false))3) In the menu bar ... Read more
[WebGL] Application.targetFrameRate has no effect
-e: see title -repro:--open attached package--build and run for WebGL--NOTICE the set targetframerate is not adhered to Read more
[SceneViews] Clustering loading bars pop up all the time during bake if ...
To reproduce:1. Open a scene which takes a while to bake (I used MayanTemple)2. Switch to Clustering view3. Start bake4. Notice cons... Read more
"Error adding system: Data not available." thrown when building specific...
To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more
[AnimatorOverrideController] Animator window does not show any states of...
How to reproduce:1. Create animator controller with name "a"2. Create some animation states in animator controller3. Create Animator... Read more
[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2
To reproduce:1. Create new project in Unity 5.22. Import "Unity Test Tools" asset from the asset store3. Observe the error in the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List