Search Issue Tracker

2
votes
Fixed

Light2D is not working in the Build when created through script

-

Aug 05, 2022

-

Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1

How to reproduce:1. Open the attached project "light.zip"2. Build And Run the project Expected results: The light in the middle of t... Read more

0
votes
Fixed

"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCamer...

-

May 22, 2023

-

Version/s: 2023.2.0a16

How to reproduce:1, Open the attached project "test.zip"2, Select "Main Camera" in the Hierarchy window Expected results: No errors ... Read more

0
votes
By Design

Opacity as density for terrain has an invert behavior compare to layer l...

-

Aug 19, 2025

-

Version/s: 6000.3.0a5

Steps to reproduce: Create a terrain Use the red texture joined to create the first terrain layer. Use the blue texture joined to cr... Read more

0
votes
Fixed

[2D] [Sprite Shape] Error generated when using a default sprite for Corn...

Package: 2D Sprite Shape

-

Jun 03, 2019

-

Version/s: preview.2-2.1.0

[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

-

Feb 04, 2015

-

Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

-

Jul 08, 2022

-

Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

0
votes
By Design

ArgumentException is thrown when a "None" value is passed to a GameObjec...

uGUI

-

Jun 09, 2023

-

Version/s: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18

Reproduction steps:1. Open the "IN-42644.zip" project2. Open “Assets/Scenes/SampleScene”3. Enter Play mode and observe the Console E... Read more

10
votes
Fixed

An edge with the same input and output already exists error is thrown wh...

-

Sep 26, 2025

-

Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce: Create a new 'Simple Loop' VFX Create float operator Connect that float operator to Set Lifetime A and B slots A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.