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[IL2CPP]Crash on Application.LoadLevel
To reproduce:1) Create new project2) Create two scenes ('scene1' and 'scene2')Optional: Add a different object in each scene (for ex... Read more
Changing RenderTexture size causes WrapMode reset
To reproduce:1. Open the project in repro.zip2. Select New Render Texture3. Change the WrapMode to repeat.4. Set x size from 256 to ... Read more
[Canvas][RenderMode] World-space Canvas causes crash when deleting it in...
Repro steps:1) Open the project and Scene scene2) Run the scene and Pause3) Make sure Canvas Render mode is set to World Space4) Del... Read more
[MSE::Save] Moving a GO from one scene to another does not dirty the sce...
[MSE::Save] Moving a GO from one scene to another does not dirty the scene to which the GO is moved to Steps to repro:1. Open the at... Read more
When Destination is far away from the NavMesh, the agent does not go to ...
To reproduce the issue follow the steps:1. Open attached "New Unity Project 9 - AI Test" project2. Open "Untitled" scene3. Enter pla... Read more
Crash when calling Animator.GetCurrentAnimatorClipInfo
To reproduce:1. Open attached project (repro727765.zip)2. Play scene_Herman3. Editor crashes Read more
[UWP] Icons and Splash images are not set correctly in Package.appxmanifest
Reproducible on 5.2, 5.3; Repro steps:1. open project "IconsTilesSplashScreens.zip";2. build to WSA Universal 10;3. open generated s... Read more
Animator events from a previous animation still fire
How to reproduce: 1. Open attached project (AnimatorBugTest.zip)2. Open scene AnimationEventsTester.unity3. Play the scene4. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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