Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.1f1
Issue ID
584345
Regression
Yes
Animations gets corrupted when importing from 4.2 to newer version of Unity
To reproduce:
1) Open the user attached project DimBug422 with Unity 4.2.2
2) Find 'dim_move' between project files and press it
3) Drag 'dim_low_low-rigged' model to inspector of 'dim_move' preview window
4) Press play button in preview window and you will see the animation playing, this is expected
5) Now quit without saving and open same project with newer version of Unity, 4.3.1f1 for example, while upgrading the project
6) Now press 'dim_move' again and drag 'dim_low_low_rigged' model into preview window of 'dim_move' in the inspector.
7) Play the animation and notice that model will not move, this is unexpected.
'CharacterSelectIdle' animation works fine in both versions.
Also notice an error log in console, afaik you should not get any errors while upgrading project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment