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[GLCore][OSX] Shows error message constantly
Open any project with gl/core Read more
[MeshAPI]Memory leak with procedural Mesh
How to reproduce:1. Open the attached project2. Open Bug scene-There is this documentations script http://docs.unity3d.com/ScriptRef... Read more
crash when prefab is instantiated after project update to new Unity version
Reproduction steps:1. Open attached project.2. Open "Assets > Crash" scene.3. Play the scene. Actual result: crash.Expected resul... Read more
RectTranfrom values of prefab with Canvas are lost after instantiation
How to reproduce:1. Open the attached project2. Open and play test scene (it has Test.cs script on Canvas GO which load and instanti... Read more
[Android/IL2CPP] Shared library on IL2CPP-built apk does not load and ca...
To reproduce:1) Open attached project and scene in it2) Build it with IL2CPP on Android3) Run it Expected: Screen shows 5 in left up... Read more
[CGBatch] Writing to o.Occlusion in Custom shader has no effect
Steps to reproduce:1. Download and open attached project "OcclusionShader.zip"2. Open scene "OcclusionBug"3. There are two object in... Read more
Shader renders black using Metal on iOS device
Shader renders black using Metal on iOS device Read more
[Perf] GISceneManager.Update taking ~90% processor time on scene start
Reproduction steps:1. Open the project "repro.zip"2. Open the profiler, and turn on "editor profiling"3. Open the scene "_8Artois_HI... Read more
SyncListBool callback is removed when a scene changes
Steps to reproduce: 1) open the project2) build and run as a host3) connect with editor as a client4) click ready on both instances ... Read more
Resizing editor tabs results in artifacts
Projects Steps: 1. Open new Project.2. Resize it like crazy (Check GIF).3. You should get some rendering artifacts. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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