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0
votes
Fixed

RectConstraint component produces extreme button stretch and sometimes e...

UI

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Mar 06, 2014

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Version/s: 4.6.0b3

1. Open scene in attached project 2. Move one of the button x-axis anchor points around and the button streches to very large valure... Read more

0
votes
Fixed

NavMesh is generated incorrectly if HeightMesh is enabled

AI

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Mar 06, 2014

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Version/s: 4.3.3f1

Steps to reproduce: 1. Create a project which has uneven terrain 2. Create a NavMesh for the terrain with HeightMesh enabled 3. NavM... Read more

0
votes
Fixed

Universal: Lightmapped Standard shader too bright

Shaders

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Mar 06, 2014

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Version/s: 5.0.0a1

When lightmaps are used, objects which are lightmap static and use the new Standard shader are brighter than with legacy shaders, es... Read more

0
votes
Fixed

Add RectConstraint to a gui object produces nullReferenceException

UI

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Mar 06, 2014

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Version/s: 4.6.0b3

1. in an empty 2D scene, create a button 2. add component RectConstraint Result: console responds with NullReferenceException: Obj... Read more

0
votes
Fixed

Inspector preview of audio file does not properly update after import se...

Audio

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Mar 06, 2014

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Version/s: 5.0.0a1

Steps to reproduce: 1. Create a project and import stereo audio file 2. Change import settings of imported file: toggle Force To Mo... Read more

0
votes
Fixed

Dynamic lights do not work on material with fixed function shader with t...

Shaders

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Mar 05, 2014

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Version/s: 4.3.2f1

This is reproducible in OpenGL and OpenGL ES. Everything works fine in DirectX. Reproduced with: Unity Version 4.3.2f1 (0517a5ae866... Read more

0
votes
Fixed

Mecanim animator transitions are lost/changed on upgrade to 5.0

Animation

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce: 1. Open project "REPRO" with 4.3.4f1 2. In the project navigate to Avatar > AvatarCTRL and open the animator window, i... Read more

0
votes
Fixed

Can't paste text into the license window and the asset store

Editor - Other

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce: 1. Open any project 2. Open the asset store 3. Try pasting some text into the search box or the sign up field - it's n... Read more

0
votes
Fixed

Setting Time.captureFramerate is ignored when done in Awake

Deployment Management

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Mar 05, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project 2) open scene "testcase_captureFramerate" 3) press play and note rotating cube at maximu... Read more

0
votes
Fixed

Create Other has an empty field between Sprite and Audio Reverb Zone

Editor - Other

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce: 1. Create a new project 2. Navigate to GameObject > Create Other 3. Notice a small space between Sprite and Audio Reve... Read more

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