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0
votes
Not Reproducible

Crash on mono_object_get_class when generating Font Atlas of a specific ...

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Oct 21, 2024

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Version/s: 2021.3.44f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a7

How to reproduce:1. Open the attached "CrashRepro" project2. Open the TMPro Font Asset Creator (Window > TextMeshPro> Font Ass... Read more

10
votes
Fixed

The Scene does not get rendered in the Player when MSAA is enabled and m...

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1

Reproduction steps:1. Open the attached “MSAAURP.zip” project2. Build and Run the project (File > Build and Run)3. Observe the Pl... Read more

9
votes
Fixed

Assert error is thrown when the Editor language is set to one of the exp...

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Oct 21, 2024

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Version/s: 6000.0.23f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Create a new project2. Make sure you have at least one of the experimental language modules installed in the U... Read more

0
votes
Fixed

Create Node Menu is not closing and “NullReferenceException: Object refe...

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the “Unity6Test” project2. Open the “New Shader Graph” as a floating window (Assets → Scenes)3. Right-click... Read more

0
votes
Won't Fix

Crashed WinEditor on HDRP sample

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Oct 11, 2024

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Version/s: 6000.0.23f1

Steps to reproduce: Create a new HDRP sample project. Verify that the Graphics API is DX12. Open the SampleScene and EnterPlay. Mani... Read more

0
votes
Fixed

Audio fails to play in the WebGL Player when its clips are played in the...

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Oct 22, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1

How to reproduce1. Open the “TimelineAudiotest.zip“ project2. Build and run the “SampleScene“ for WebGL3. Press the “Play“ button in... Read more

0
votes
Fixed

“The caller of UIApplication.openURL(:) needs to migrate to the non-dep...

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Oct 22, 2024

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Version/s: 2022.3.20f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Pres the Buil... Read more

0
votes
By Design

AudioSource starts playing at full volume when AudioMixerGroup is unloaded

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1

How to reproduce:1. Open the “bug-audiomixer-destroyed.zip“ project2. Open the Addressables Groups window (Window > Asset Managem... Read more

2
votes
By Design

Shader Graph's Simple Noise node preview is black when no Active Targets...

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Oct 22, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Create and open a project with the “Universal 3D“ template2. Create a Shader Graph (Assets > Create > Sh... Read more

0
votes
Not Reproducible

An additional Add node is created when double-clicking on a node in the ...

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Oct 22, 2024

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Version/s: 6000.0.24f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Create and open a new project using a URP template2. In the Project tab, right-click and select “Create → Shader... Read more

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