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[Collab] Buttons are overlapping in the History window.
Buttons are overlapping in the Collab History window. Steps to repro:1. Open the attached project.2. Windows > Asset Management &... Read more
Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce:1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip)2. Select the 'BadAsset' in the Project window Expe... Read more
Empty List Elements appear in the Inspector when using Custom Editor Fie...
How to reproduce:1. Open the attached project's "case_1214101-Project.zip" Scene labeled "SampleScene"2. Select the "Test" GameObjec... Read more
Selecting a scripting sample in the CPU Profiler Timeline doesn't highli...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached Profi... Read more
[Editor] Assertion failed on expression occurs when windows is rescaled
Assertion failed on expression occurs when windows is rescaled Steps to Repro:1. Create a new Project2. Maximize Unity3. Open Window... Read more
[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more
Canvas "Additional Shader Channels" option is reset when reopening the S...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Canvas GameObject in the Hierarchy3. In Can... Read more
Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...
How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more
"Find References In Scene" link to non existing references
Steps to reproduce:1. Open User-attached project2. Select Canvas > Layout Game Object3. Select "Find references in the Scene " fr... Read more
Baking lightmaps with cache server enabled returns incorrect lightmaps
When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code