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Terrain Demo Project annotations have UI issues
Steps to reproduce: Open either the HDRP Demo Scene or the URP Demo Scene in Unity. Open TerrainDemoScene scene. Observe and cycle t... Read more
The Baked Lightmap debug doesnt work with HDRP terrains
Steps to reproduce: 1. Drag the terrain into any HDRP project (I used just an empty HDRP template). 2. Enable the Baked Lightmap deb... Read more
Adding and editing trees in Terrain doesn't add to Undo History
Steps to reproduce: Open a Unity project Download and Import this asset to your project: Free Trees Open the Undo History via Ctrl +... Read more
Numeric field expressions do not provide correct results when used in a ...
Reproduction steps:1. Open the attached “Broken Numeric Field.zip” project2. Open the “BugReport” Scene3. Find the “Select all Cubes... Read more
[APV] The anti-seam system doesn’t process ShadowMask and SkyOcclusion data
Steps to reproduce: 1. Open the attached project. 2. Open the Assets/Scenes/SkyOcclusion.unity scene 3. Look at the GameView with th... Read more
[APV] Some of the subdivision levels are not shown by default when displ...
Steps to reproduce: 1. Create a new project using the Universal 3D template 2. Open the Rendering Debugger 2. Create a cube at the o... Read more
Cube instantiated by the "InstantiateAsync" method spawns on the world c...
How to reproduce:1. Open the “AlsyncVsSyncInstantiate.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game vie... Read more
UxmlElements not supported when using DLLs
How to reproduce:1. Open the attached "IN-85035" project2. Open the UIBuilder window and observe the “Custom Controls (C#)” drop-dow... Read more
Errors are thrown when using stacking cameras with two different Rendere...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Assets that have a platform dependency are not reimported when moving th...
The RayTracingShaderImporter has platform target as a dependency. If an associated asset is created on Mac then when opening the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved