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Missing refernces when reimporting many ScriptedImporter Assets
Steps to reproduce: 1. Open user-supplied project 2. Inspect the Data folder Expected: Scriptable object references match with what... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/... Read more
Running tests without --automation shows utp message about memory leaks
In https://forum.unity.com/threads/test-runner-fails-when-using-gitlab-ci.753671/ the user reports seeing a utp message about memory... Read more
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce: 1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project 2. Switch to WebGL platform and enable Development... Read more
Unity UI package missing dependencies
How to reproduce: 1. Open attached project "UguiDependenciesBug.zip" 2. In Editor, open Window -> Package Manager window 3. Click o... Read more
Windows Build creates a VS Solution for VS2015 even when this version is...
Repro steps: 1. Create a new Unity project 2. Make sure that Scripting Backend in Player Settings is set to IL2CPP 3. In File > Buil... Read more
[Metal] Colors resulting in incorrect color values when Color Picker is ...
How to reproduce: 1. Open the attached Metal_API_color_fade.zip project 2. Open Scenes/SampleScene 3. Go to the Hierarchy/Canvas/ s... Read more
[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps: 1. Open attached project 2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 20... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce: 1. Open and run User-supplied project Expected: no errors are thrown Actual: errors are thrown Reproduced in: ... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Asset Inspector "Flags" fields dropdown has an empty space below the options and has a different design than other dropdowns
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more